
It permanently raises its stats each time it dies, and with the right set-up, you can infinitely kill it and bring it back to raise its stats to absurd levels. So, despite how utterly ludicrous this sounds, there's an easy way to get this - the Ouroboros card, which can be bought off the Trader for eight foils. Clicking both in any order will grant you the card.Īttack for over 666 damage in the Original Inscryption! Are you ready to be at this for a while? Because this is going to be a while. But regardless! You get this one by clicking on the two kraken tentacles, one at the dock connected to Leshy's place, and the other in Magnificus' bathtub in his tower. Great Kraken: I.actually don't think you need to get this one? Or at least, I don't remember getting it in my first playthrough, and I got the achievement before I got this card. Mycologist cards: Their hut is unlocked after you beat both Grimora and Leshy talk to them with duplicates of the card they want four times to get the four experiment cards (and a key, but that's for a secret thing not attached to an achievement). You'll likely do that naturally, though here's the cards you have to go out of your way to find: Naturally, grinding with the training dummy to get foils and buying cards off the Trader is a must, as is checking every nook and cranny for cards and chests you might have missed. Make sure he actually gets to the point where he uses his hook, then he steals your card, steal it back with the hook he gave you.Ĭollect every card in the Original Inscryption! This is also fairly straight forward, and should be easy enough - this achievement actually counts cards across playthroughs, so if one doesn't turn up initially, you can get it without having to get some cards from the first and still get the achievement. The trick is trying to NOT immediately win, but also not throw the game so that the Angler kills you before you can actually beat him. At least, that's what happened with me - I never got to this on my original run before I got to Act 2. Sounds fairly straightforward, right? Weeeeellllll.the thing is, when you get to the point where you've beaten the Angler, chances are you've gotten a fairly good grasp on how the game works, and there is a very good chance that when you get to him, you'll steamroll his first phase on instinct and get him to phase two before he even has the chance to steal one of your cards. This lets you steal a card from the opposing side of the field. When you do, your next run (and every subsequent one) will give you the Angler's hook as one of your starting items. In order to get this, you have to have beaten the Angler at some point before. It's a bit harder to do than it actually sounds, and not for the reasons you think. Steal back one of your creatures from The Angler! Another easy one.on paper, at least. Should go without saying, but this contains spoilers for Incryption.ĪLSO, since these achievements are naturally earned during the course of the game, they won't be covered:
#Inscryption mycologist how to
Which.I haven't done yet, at the time of this writing, but since I do know how to get the two I'm missing, I decided to write this anyway: a compilation of various tips and tricks to get the achievements for all you achievement hunters out there! So you don't have to do all the searching I did! Why? Honestly, I could not tell you, but I intended to continue this tradition into Inscryption. I have Pony Island, I have The Hex, and I have 100%ed both of them. Cards on the player’s side of the board will fuse during this phase as well, so it’s important to keep their left-center and right-center lanes clear throughout the fight.So.I've been following along with Daniel Mullins' games for a good bit now. Once the player tips the scale completely down, the Mycologist will fuse all of the cards on the board, leaving two amalgamations battling in the center. Like most of the other bosses in Inscryption, the Mycologist has a second phase. Not only will this help clear the opponent’s board, but it will also set the player up for the next phase of this boss fight.

It’s important to keep as many cards on the board as possible, especially before dealing the final blow of this phase. Positioning stronger cards in the left-center and right-center lanes will prevent the opponent’s cards from reaching the center to fuse, and another card with high attack in the center will take out the opponent’s center card before it can become too powerful.

The Mycologist will also start strong with cards totaling 5 damage already on the board, so it’s important to place cards to block damage as quickly as possible. This makes focus on the three center lanes absolutely crucial as the center card can become extremely strong very quickly. The Mycologist uses lane positioning to fuse their cards on the board, combining their stats and effects as they did with the player’s cards in the previous acts.
